Closing in on 50 million units sold, it's safe to say Sony's PlayStation 4 has been a huge success, significantly outpacing its closest competition, Microsoft's Xbox One.
But just three years since its debut, Sony is releasing a hardware step-up model of the PS4, aptly called the PlayStation 4 Pro. As you can guess by the name, this isn't the PlayStation 5. The new model, hitting stores on November 10 for $399 in the US (£349 and AU$559), is fully compatible with all of the existing games, apps and nearly all the PS4 accessories currently on the market (or in your personal collection).
But the PS4 Pro promises to deliver better, smoother graphics than its predecessor. You'll only get that graphical upgrade on titles with a free downloadable software patch installed. The most no ticeable improvements will also likely require TVs with support for 4K resolutions and HDR, the high contrast mode that can offer bright whites and more gradient blacks.

For console gamers who have always looked with envy upon a $3,000-plus PC gaming rig with daisy-chained video cards running games at super-high resolutions, it's certainly a compelling upsell. But, spoiler alert, our initial few days with the PS4 Pro didn't leave our jaws dropping with what we saw. In fact, we often struggled to see any discernible difference between the same games on a Pro and a regular PS4 when played side-by-side on nearly identical 4K TVs.
On the other hand, we were only able to test about half a dozen games. That's because the bulk of those update patches for compatible games haven't even been released yet.
If that sounds totally unsatisfying, it is. Which is why we're withholding a rating and a final judgment on the PS4 Pro until we get to spend time with more of those games. But the wait may go on into 2017 until we get to see some new titles that are being deve loped for the PS4 Pro from the ground up, or at least with it in mind.
In the meantime, here's an overview of our initial experience with the PS4 Pro.

The PlayStation 4 Pro is essentially a PS4 with better hardware inside that's designed to improve the performance and visuals of what's currently possible on a standard PS4. Not every PS4 game can take advantage of the Pro, but no matter what it will play any PS4 game you throw at it.
A regular PS4 game will need a downloadable patch to support PS4 Pro's upgrades, but it's still unclear what exactly each patch will provide. For any given title, a Pro update will bring some or all of the following enhancements: Better performance and/or framerates, higher output resolution and/or textures as well as HDR support. That latter feature, however, is also available on the non-Pro PS4 consoles following a September software update. Judging from the updates we've seen so far, there doesn't seem to be any rhy me or reason in regard to which games get what.
Only a small number of games with Pro patches were live for us before review time, but Sony promises that 30-plus games will have Pro patches at launch, totaling 45 by the end of 2016. Starting next year with games like Horizon Zero Dawn, Days Gone and Mass Effect Andromeda, we'll start to see a "PS4 Pro Enhanced" badge on the box art of games that have Pro support already built in. Sony says that almost every game released on PS4 from here on out can have Pro perks.

Physically, the PS4 Pro looks like a beefier PS4 Slim. Its footprint is a bit larger but it's not much bulkier than the original 2013 PS4. It casts a thin, horizontal LED light (blue, orange and white) from the front of the unit when in different modes of operation.
Thankfully, the Pro brings back the optical audio port that the Slim omitted while adding an extra USB port around back. Like the Slim, the Pro also supports the fastest Wi-Fi protocols (802.11ac), and it also has dual-band support (it can use both a 2.4GHz or 5GHz signal).
Sony has confirmed that the console makes use of the SATA-III specification too, which theoretically means you could install an SSD to take advantage of quicker read times. (Although, all PS4s support user-upgradeable storage with standard 2.5-inch drives.)
We're testing that out separately and will report on what we find. Either way, it' s nice to know anyone can still swap out the stock drive for a new one.

The PS4 Pro will launch with Netflix support at 4K resolution in addition to a YouTube app with 4K and HDR compatibility. More apps will open up support for 4K and HDR features as the platform matures.
Also exclusive to the PS4 Pro is improved bandwidth for the Remote Play and Share Play options, that let players stream gameplay over the internet to other locations. Both modes will be able to share, stream and play at 1080p, which is a bump up from the standard PS4's 720p cap.
Of course we need to bring up the most glaring of missing features: 4K UHD Blu-ray playback. For whatever reason, the PS4 Pro cannot play these discs (unlike the Xbox One S). Standard Blu-rays will be upscaled to fit 4K screens, however.
The technical gapOne of the big frustrations of our initial experience with PS4 Pro-compatible games was trying to manage o ur expectations. That's because Sony's labelling of which games support which video upgrade is vague at best.
By looking at a title's version history from the PS4 menu, you can get a tiny bit of insight as to what's been added. For instance, The Last of Us: Remastered says the latest version offers "PS4 Pro Support," but Shadow of Mordor simply states "4K Support."
There's an inconsistency here that's tough to follow, not to mention we don't know if 4K really means what people might think it means. On Sony's PS4 Pro site, a disclaimer reads that the console offers "dynamic 4K" which means, as they explain with a footnote, "Dynamic 4K gaming outputted by graphic rendering or upscaled to 4K resolution."
We're not sure that means native 4K (3,840x2,160 resolution), which is four times what you can get from a "standard" HDTV's 1,920x1080 resolution. Considering the notion that PCs with much more impressive hardware than the PS4 Pro can struggle to even reach native 4K at 30 frames per second (the absolute minimum required for smooth gameplay or video), it may seem hard to believe the PS4 Pro can output such a technically demanding video signal without some serious compromises. Well, it doesn't.
Indeed, the Pro uses some common tricks of the trade, including anti-aliasing, checkerboard rendering and geometry rendering. Effectively, that means that the games have horizontal resolutions including 1728p, 1800p or 1952p. Then, the games upscale to 2160p as needed, all the while balancing graphical sharpness with the all-important frame rate. (Indeed, this same upscaling technique is also widely used in the last generation of game consoles, too.)
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